POV-Ray : Newsgroups : povray.general : POV-Ray & Databases : Re: POV-Ray & Databases Server Time
2 Aug 2024 16:22:05 EDT (-0400)
  Re: POV-Ray & Databases  
From: ingo
Date: 5 Nov 2004 14:51:10
Message: <Xns9598D42098418seed7@news.povray.org>
in news:418bb6fd$1@news.povray.org Darren New wrote:

> I would think it would be more helpful in POV-Ray 4.x or later, where 
> one could (for example) query a database for a collection of points and 
> turn them into a mesh more easily.

Mesh' is one of the thing I thought about. What if I put all the mesh data 
in a database. Could I optimese a mesh2 faster there than by doing it in 
SDL? A specialised program, like Warp's meshcompressor would be even 
faster.

What about modifing mesh's? Connecting vertices with bones and moving 
those?

Would a database be an intermediate between a pure (slow) SDL script and a 
dedicated (fast) external program in cases where is dealt with a lot of 
data?

Just interested,

Ingo


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